Try to use your Tactical and your Augmentations to keep the mini-spiders at bay when they approach, and if they get close enough to start jumping, make sure you have a dodge roll or two saved up because that will likely be the only thing to save your HP when they decide to jump. With a mega-corporation filing for bankruptcy, there is now a power vacuum available that everyone wants a part of. All throughout the campaign of The Ascent, players will come across robots, bounty hunters, and mercenaries all looking to get their slice of the pie. Now it's time to head to the cognitive core to restart the AGI. The Megarachnoid is the spider-like boss players will encounter in The Ascent. Also, after updating the game, players will experience a 20 to 25 seconds delay while loading into the main menu. nogHead, while double-crossing you, was also working on giving you access to where you need to go. Players will experience better performance now with DirectX 12 and ray tracing after the game is updated. Once they do, they explode as soon as they pounce, dealing a decent chunk of damage. The Ascent recently got a new update that improved the game performance and fixed multiple bugs. While easy enough to take out, when they get close enough, they become invulnerable as they prepare to lunge your way. A core team of 12 people managed to set a new standard for the genre creating a believable, dense cyberpunk world in a game that delivers solid action, and unique abilities that make combat. The real danger with the Megarachnoid is the explosive little baby spiders it sends your way. The Megarachnoid also seems to be impervious to any particular damage type bonus, so you will just need to focus on putting down as much damage as you can, preferably from long range. It also closes the distance to you very fast when it is not attacking, so you will need to make the most of the limited about of space in this arena to stay out of the line of (literal) fire. When you are close to it, it will spew fire out at you, which is very hard to dodge. The Megarachnoid is here to be a massive pain.
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